OpenGL 4.3 spec and Adaptive Scalable Texture Compression Extension (ASTC)

Aug.6th is the 20th anniversary for OpenGL. Khronos revealed OpenGL4.3 spec and compression texture format -ASTC in Siggraph 2012.

ASTC:
http://www.geeks3d.com/20120806/opengl-4-3-and-opengl-es-3-0-adaptive-scalable-texture-compression-extension-astc/?utm_source=feedburner&utm_medium=email&utm_campaign=Feed%3A+TheGeeksOf3d+%28The+Geeks+Of+3D%29

OpenGL4.3 spec has been released:
http://www.geeks3d.com/20120806/opengl-4-3-specifications-released-advanced-computation-with-compute-shaders/?utm_source=feedburner&utm_medium=email&utm_campaign=Feed%3A+TheGeeksOf3d+%28The+Geeks+Of+3D%29

http://www.opengl.org/registry/doc/glspec43.core.20120806.pdf

OpenGL 4.3 compute shader:
http://www.geeks3d.com/20120806/opengl-4-3-compute-shaders-details/?utm_source=feedburner&utm_medium=email&utm_campaign=Feed%3A+TheGeeksOf3d+%28The+Geeks+Of+3D%29

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